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3D Pool: Billiards & Snooker
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It’s pool, what should I know? The game is pool, in the most basic sense of the word. Sound is there, although I wouldn’t say the balls have any real difference in sound which is a shame because different velocities should sound different. The four game modes are 8 ball, 9 ball, 10 ball and snooker and they’re fine, but I would have liked the ability...

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Mini Metro
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Mini Metro

Aug 8, 2017 by

Mini metro is one of those games, if you haven’t played it you probably own it. Either through bundles or steam sales, the game has a huge audience and on the surface it’s understandable why one might overlook it. Any single screenshot looks plain with wide light swaths cut through by a few colorful lines. But what those things represent is so much more...

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Cibele
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Cibele

Jul 26, 2017 by

Not the usual sort of game I would play, Cibele is (at least as closely as it can get) a fmv point and click adventure game. Except instead of collecting clues, items or whatnot for puzzles, you’re collecting hints for narration. The game itself is largely patterned like this:   Watch FMV footage. Log into Nina’s computer (she’s the protagonist) Read all her notes, look...

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Little Inferno
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Little Inferno

Jul 25, 2017 by

Little Inferno, from the guys who made “World of Goo”, is another game set in a world dominated by industry. But instead of going up against this indomitable machine, you face a deadlier foe: lethargy. You see in this game, you burn things. In fact, you burn everything. Burning things gives you money, which you use to order new things to burn. Combining different...

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Hack n’ Slash
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Hack n’ Slash

Jul 24, 2017 by

There is a lot to like about Hack n’ Slash. The game feels like a great Zelda clone at first, but once you get the ability not just to hack values but the actual code behind entities in the game, it all goes out of control like a flaming wreck. I’m not going to give the game a full review because I don’t think...

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Sine Mora
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Sine Mora

Jul 13, 2017 by

The child of so many arcade games, Sine Mora piqued my interest upon release. I enjoyed it so much I bought copies for friends since it was so cheap. And now, I can finally say I’ve beaten it. If you’re looking for a good side scrolling shoot-em-up game, then look no further than Sine Mora.   Like other games in the genre, you sit...

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Stories: The Path of Destinies
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Two of my favourite games are Bastion and Way of the Samurai. Bastion is this great game with a narrator describing everything you’re doing all while you run around shooting and dodging. Way of the Samurai is this great hack and slash game, where the story changes based on your decisions in dramatic ways resulting in one of a number of different endings. If...

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Legendary: The Box
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I recall when the game Legendary (alternative title, “Legendary: The Box”), I was quite excited. A first person shooter set in modern day but with the titular pandora’s box having been opened, giving us gargoyles, griffons and other mythical creatures to destroy. The game itself does not live up to my expectations about what that premise could be but it does make for a...

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The Wolf Among Us
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Once again, it’s time for a Telltale game. This time we delve into the noir setting of the DC comics / Vertigo comic series Fables. The game is created as a prequel to the comics and was one of the more well received Telltale games they’ve produced.   So basically we’re looking at more of the same: same controls, same quick time event, different...

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Garshasp: Temple of the Dragon
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Something that you might get by reading this blog is the idea that I love games developed by teams with a cultural perspective from outside North America. Contrast, Toren and Xenoclash are all fantastic games that are created by teams who have a viewpoint that you might not find in a traditional AAA developer team. Papo and Yo has a uniquely Brazilian take on...

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Inside
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Inside

Jun 6, 2017 by

From the creators of Limbo come another atmospheric game, simple to play and thick with aesthetic. The game features no HUD, minimal music, excellent sound and well designed puzzles. Everything feels very carefully placed and integrated, as though this world is being filmed and is not constructed for a video game. The auto-save system works quite well, as you’ll probably die horribly more than...

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Super Hot
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Super Hot

Jun 4, 2017 by

In a world where shooters are a dime a dozen and unity engine games aren’t always synonymous with quality, it’s nice to have a developer like this put some real time and effort into fine tuning every single aspect of their game until you feel like it’s all one system. If you’re looking for a game where you feel like Neo, you’ve found it....

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Three Dead Zed
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Three Dead Zed

Jun 4, 2017 by

There are some games that come along and remind you that sub-genres exist which are woefully under represented. Three Dead Zed, a short and charming little game, reminds me that the world needs more games like The Lost Vikings. Three Dead Zed also illustrates why it reminds me of, but isn’t a spiritual successor to, The Lost Vikings.   To start, this indie game...

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Lego Marvel Heroes
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It’s 2013 and TTG has released one or more licensed Lego games for the last decade. What do you do when you’re a company that takes licenses and makes the exact same game year after year? You buy the biggest license and fill it with everything you possibly can. Does it work? Well Lego Marvel Heroes tries hard to find out. Spoiler: for the...

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Rock of Ages
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Rock of Ages

Jun 3, 2017 by

What happens when you combine tower defense, a third person-rock and the art style of Monty Python? I’m not actually sure but I had a lot of fun beating it! In Rock of Ages, you’ll control a giant boulder, running over buildings and structures and people to earn money and try to bash down a door. Once you bash a door down (or if...

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The Walking Dead Season 2
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The first season of “The Walking Dead” was a revolution for Telltale Games. Taking a beloved licence and marrying it with a more cinematic way of telling a story, many users were drawn to it. This was in heavy contrast to the lighter licences and more game play heavy games that came before their earlier cinematic attempts like Jurassic Park. Some complaints were tied...

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Akiba’s Trip
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Akiba’s Trip

May 9, 2017 by

I spent a good portion of my youth playing a wide variety of games, but you could probably categorize most of them into either “Western RPG” or “Game from Japan”. This was because the two primary gaming platforms I played on were the PC and my PS2. The Playstation 2 had an extensive library but my attraction to the weird and unusual means I...

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Lococycle
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Lococycle

Apr 25, 2017 by

For my 15th week (which bugs me, as I’m 2 weeks behind AFTER counting this game), I beat a game that I don’t actually recommend for anyone looking for a great game. The graphics are sub-par, the mechanics are shallow at best and the game itself is more or less a mobile game without the in-app purchases. But there is one thing Lococycle has...

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Max: The Curse of Brotherhood
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Take one part Pixar, one part Labyrinth, a splash of Mario and a dash of Portal and mix them together. What you’ll find is a surprisingly fun puzzle platformer about a boy saving his little brother, full of heart.   When Max is bothered by his little brother playing with his toys (already, noting our protagonist as a brat), he takes to google (well,...

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Kickbeat: Steam Edition
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I’ve played more than a few rhythm games and more than a few games with martial arts themes but this is honestly the first time I’ve come across both and while many things could be done to have improved the quality of the game there is no question that what we have is fun.   The game will take two characters through seven stages...

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The Legend of Zelda: Breath of the Wild
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If you’ve ever read any other video game review penned by myself, you’ll find the first thing I do is equate some new experience to an old one of mine. This happens particularly often if I’m very fond of something and want to really drive home the point of how good it is, that something new can equal a formative experience as seen through...

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Lili: Child of Geos
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It’s not often a mobile game comes to PC and doesn’t still feel like a mobile game. And yet, here is Lili: Child of Geos and it’s pretty great. A colourful island to explore, a light hearted sense of humor and a strong non-violent method of completion, this game feels perfect for parents who want to give their children something fun to play that’s...

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911 Operator
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911 Operator

Mar 13, 2017 by

Most games have you violently dismembering aliens, nazis or some other easily identifiable foe.  Some games like to get subtle with who you’re supposed to kill, as with Spec Ops: The Line. Other games make you feel like a horrible person for doing what you do (a particularly gruesome scene from GTA 5 comes to mind). This game isn’t trying to be like any...

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Saturday Morning RPG
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For my ninth week in my 52 week challenge, I find myself looking for something short (as being a dad, professional programmer, hobbyist programmer and DM in two different D&D games leaves for little free time) but with more than a little depth. That led me to the old-school alike Saturday Morning RPG. With a light rpg system reminiscent of old PS1 games and...

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Brutal Legend
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Brutal Legend

Feb 18, 2017 by

When Brutal Legend came out, one of my friends had rented it after we excitedly played the demo. The problem that a lot of people had, the demo didn’t represent the final product as there were these RTS portions that defined how the plot progressed and those (for most people) weren’t fun. It was then that we made a pact: I would play the...

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Week 6 – Double Dragon Neon
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Retro is a term a lot of games will use when they couldn’t get someone to make art that extends beyond the 16 bit era (or at least looks like what someone thinks that era looked like). Double Dragon: Neon tries to make old new again and to great success. The gameplay is tight, with controls leaving you cursing yourself and not the controller...

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I Made Something!
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The product can be found over here, for free: http://www.dmsguild.com/product/204716/Optional-Rule-Minor-Skills?filters=45469_0_0_0_0_0 A friend of mine collaborated with me in creating a new optional rule for D&D 5th edition. It’s a way to add minor skills to the world, allowing your players to enhance their customization without causing power creep issues for you as a DM. The idea is that each player gets these minor skills which...

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Toren
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Toren

Feb 3, 2017 by

Games like Ico and Shadow of the Colossus are very tightly woven visions, carefully crafted into a distinct experience. Zeno Clash and Papo & Yo are Brazilian made games with a very unique aesthetic to each of them. Karma Flow was a unique rock opera game that was never quite sure what it was, aside from musical. If each one of those games were...

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Orwell
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Orwell

Jan 30, 2017 by

I often speak of ‘good’ science fiction. We live in an era where the Star Trek of ’66 holds provocative and insightful questions about the nature of humanity but has to get by with wigs for alien monsters while 2016 has brought us CGI wonder and amazement in the realm of science fiction but with none of the Asimov questions about what it means...

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Manos Hands of Fate
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For week 3 I decided I needed something a bit shorter, as I had little time to play games this week. Actually it was last week but I had so little time that I’m only getting to write about it now. Anyway, as a MST3K junkie there is a gem of a game that’s been sitting in my queue for a long time that...

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Warhammer: End Times – Vermintide
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The universe of Warhammer fantasy has drawn to a close. Games Workshop has stated that their fantasy line of miniatures is now defunct and as a giant banner they’ve laid the ‘End Times’ moniker across their products as a last hurrah (before rebranding and re-releasing as ‘Age of Sigmar’). While the miniature game is known for high expense, time and effort, there are a...

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Supercharged Robot VULKAISER
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Week 2 of my 52 week challenge and I’m finding it, well, a challenge. Mostly to find the time needed between all my other hobbies and being a dad! Still this week I was able to squeeze in a few hours with Supercharged Robot Vulkaiser. Done to ape the style of 80’s anime and specifically Voltron or Battle of the Planets, Vulkaiser is a...

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Tharsis
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Tharsis

Jan 16, 2017 by

A few years ago, I started a challenge to myself: let’s clear out that Steam catalog. I’ve purchased over 1200 games on Steam and cutting through that makes me feel like I can actually put value into that spent money. Well I decided it was time to do this again, and this time I’m starting with Tharsis: the video game that wants to be...

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Contest Time! Give a Monster, Get A Monster!
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My friend over at MonsterWorkbench.com has started a contest. It’s 100% free, and gives you a chance to win a pretty awesome Dwarf bust AND get your monsters put into the tool. My own Monster Making tool just added the ability to export a compatible file for the Workbench to make things even easier! Running from the 20th of December to the 10th of January,...

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No Man’s Sky
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No Man’s Sky

Aug 23, 2016 by

The last time in recent memory that a game created as much controversy as No Man’s Sky. If you’re interested in what I think of the hypetrain and all those broken promises, well just go look up totalbiscuit. The idea that the devs were less than responsible with their hype train pretty much sums it up for me. I think that if this were...

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Virtual Reality Jetlag: A Few Months of The Vive
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It’s been a long time since I’ve written anything here on TheGeniusInc. In fact, I stopped writing around the time I got my Vive and those two facts are not unrelated. From the borders of the gaming sphere I’ve returned with my thoughts on a few of the offerings people can enjoy on their head mounted holodecks!   Audioshield Audioshield is from the creator...

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Overwatch
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Overwatch

May 9, 2016 by

In 2007 Valve released the Orange Box for PC and consoles. Containing Portal, Half-Life 2 (and expansions) and a game that many had almost forgot was in development: Team Fortress 2. The 50’s americana aesthetic was quite appealing and the fine balance of nine classes was highly successful. Over time, Valve made many decisions that split the community, namely going Free to Play and...

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A Story About My Uncle
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I’ve enjoyed many a game that were short and linear. Portal, Papo and Yo and Grandpa’s Leftovers were all great experiences with each one crafted around a very solid core mechanic. With Portal, we had the eponymous portals. With Papo and Yo, the giant monster switching between rage and peace. With Gandpa’s Leftovers we had the delightful ‘geometry slicing’. Add to that list one...

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Daredevil Season 2
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When Netflix announced that they struck a deal with Marvel I was super excited. Then I heard that they were bringing street level heroes out and I was even more excited as it was the perfect place to show these heroes because they don’t carry the cinematic weight like Spider-Man or Thor. Their fans are passionate but a much smaller audience and that’s rarely...

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DM Corner: A Sense of Time
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We’ve all done it, as DMs. The players come into town with a sense that things aren’t quite what they seem. There’s some simmering evil lurking just under the skin, and it’s up to the players to stop them before it achieves its goal. The Dragon Queen is rising, and if the players don’t stop her cultists, the world is doomed. The Giants are marching across...

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DM Corner: Beastial Civilizations
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Last night I was discussing with a friend the various ‘enemy’ races. These are the guys that everyone ‘knows’ is a bad guy. Orcs, Goblins, Hobgoblins, Kobolds, Gnolls and the like. Now of course, each of these are different but if the players are thinking they’re so similar then obviously something needs to be done to differentiate them. The answer to “why bother” falls...

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The Forest
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The Forest

Mar 11, 2016 by

I’ve admitted before that I’m often behind the times, reviewing games. The Forest is not some new game that just hit or even just got added to Early Access. It’s been almost two years since launching into Early Access and most people I should think are familiar with it. And yet, I hadn’t played it and I figured when I did, it wouldn’t be...

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Dragon’s Dogma
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Dragon’s Dogma

Feb 19, 2016 by

While I owned one of the platforms capable of playing Dragon’s Dogma when it was first released, somehow I never got around to playing the game. It has everything I could want, the mechanical skill of Dark Souls with the climbing mechanics of Shadow of the Colossus added to a bright interesting world like Monster Hunter and mixed into the traditional classic RPG trappings...

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Elite Dangerous: Horizons
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About a year ago, the game Elite Dangerous (from Frontier Developments) was released. As an early backer, I had already been playing the game for a while. It’s a fantastic space simulation, where you’re allowed to head out into the black and do whatever it is that you find fun. Fancy yourself a smuggler, trader, bounty hunter or political mover and you’ll find something...

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The Incredible Adventures of Van Helsing: Final Cut
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Having only played the first game in the series, I wasn’t sure what to expect from Final Cut. While I didn’t dislike the game it was pretty threadbare for a game trying to be Diablo. Short story, empty multiplayer servers and middling graphics, none of these things impressed me. When they announced a sequel, I didn’t really think much about it and the fact...

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Fallout 4
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Fallout 4

Nov 19, 2015 by

Note: When I originally wrote this article it was in a quick rush for a local newspaper. While I stand by the things I stated in it, it’s more of a musing than a review. I think the biggest thing anyone needs to know about this iteration of Fallout, and the thing I should have gotten across in the review, is that Fallout 4...

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Sword Coast Legends
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In 2000, I had six CD’s shoved into my hands. Each one marked with black marker, scrawled with ‘Baldur’s Gate 2: Shadows of Amn’ on them. I had no idea what I was getting into at the time, even though I was familiar with Dungeons and Dragons. The scope and size of the game, the sweeping story and memorable characters. Then, a few years...

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Doodle God
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Doodle God

Sep 29, 2015 by

Doodle God is a mobile game, brought over to PC. I’ve never had the chance to play the original game, but I’ve always liked the concept. It’s a puzzle game where you mix the various elements available to you (starting with hellenistic ones and moving on towards ‘elements’ like birds or people) to achieve your goals. Since I’ve never reviewed the mobile versions I...

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Freedom Planet
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Freedom Planet

Sep 11, 2015 by

When I was a kid, I had an NES. When the SNES and Genesis rolled around, I was not privileged enough to get one. That was fine, I had our spanking new Pentium 75 PC! But the PC was lacking in several areas, most notably platform games. While my friends enjoyed Mario World, Sonic or Rystar (try it, it’s a great game), I managed...

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Ronin
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Ronin

Sep 8, 2015 by

Having gone a while without writing a review (I’ve been writing for a local paper, so my free time was taken up by a variety of projects), I’ve been itching to get back to playing some games. This year, we’ve had a plethora of great games to pick from ranging from epic RPGs (Witcher 3) to mindless beat-em-ups (Arkham Knight) and even some surprises...

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Tool: Dungeons and Dragons Monster Making Tool
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Over the last three weeks I’ve developed a tool to help Dungeon Masters make monsters. The tools provided in the DMG are useful, but after seeing the awesome stat block template created by Valloric, I knew I needed to make a tool to generate those templates.   My tool can be found here: http://thegeniusinc.com/dd-monster-maker-download/ ...

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Karmaflow
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Karmaflow

May 12, 2015 by

Art, as they say, is in the eye of the beholder. Incredible works of art have been attained in almost every medium but video games are more often seen as entertainment rather than art. This is ok, because a lot of games ARE just entertainment and while arguments can be made for games as art, it’s not accurate to say all games could be...

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Ark: Survival Evolved
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It’s no secret I love dinosaurs and it seems in the last few years we have had more and more games include dinosaurs even if they aren’t centered around it. While I hope that it doesn’t overstay its welcome, the dinosaur fad is one I hope that never really goes away. Today, a new game was announced for PC/PS4/Xbox One. It’s a survival game...

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Marvel: Future Fight
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I don’t get to play many mobile games, and those that I do are highly replayable and more often than not are paid apps. Free to play games on mobile devices have me in a ‘alright, let’s see how greedy this game is’ mentality when I play them. That’s why when I come across excellent free to play games like Marvel’s Spider-Man Unlimited I...

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Fatherhood and Gaming
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Image from Google Search   Something many look at going forward in life is becoming a parent. It’s not for everyone, but for those who DO want to (or find themselves falling into the lifestyle) many things take a backseat. Mostly hobbies. But as gamers, this isn’t an end to our habits, instead it simply changes them. We begin with these little bundles that...

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My Favourite Star Wars Games
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It’s the Fourth, and for most geeks that means Star Wars day. A franchise of movies, books, comics and games embedded deep into our nerdy dna we celebrate the universe created so long ago by throwing our money at anything even tangentially related.  Yes, little figures of the most obscure characters are still highly prized with collectors and cosplayers love to build or buy...

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Steam Workshop: Paid Mods
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Steam announcement: http://steamcommunity.com/workshop/aboutpaidcontent   Steam announced today that they now support mod authors charging for content. They can set the price to whatever they want, including free and ‘pay what you want’ and I’m absolutely for this. The idea that mods should be free is a strong one, as a lot of games continue for years down the line. Strong communities for good games thrive...

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Pillars of Eternity
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When people throw around comparisons like “will be the new Baldur’s Gate”, it perks my ears up. Of course, being a long time gamer, BG was a fundamental part of training my young gamer mind. Pillars of Eternity does not disappoint, although I really hesitate to even try to compare it to BG or any of the other Infinity Engine games other than Planescape:...

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From Gold Boxes to Elder Scrolls : A Lifetime of RPGs
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As a lifelong pen and paper RPG player, there is no genre closer to my heart in computer games as that of the Roleplaying Game. There was recently a post on Reddit where someone was asking about games like Baldur’s Gate and Icewind Dale. I was going to post and then I thought, why not make it one big blog post instead? So here...

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Early Look: Brawlhalla
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While my thoughts are in the lengthy paragraphs below, you’ll find lots of information at the following two links. Brawlhalla on Steam : http://store.steampowered.com/app/291550/ Brawlhalla Wiki : http://brawlhalla.gamepedia.com/Brawlhalla_Wiki   My video review can be found over here: https://www.youtube.com/watch?v=Qw7yA118uyQ   What is Brawlhalla? It’s a competitive 2d fighting game in the vein of “Smash Brothers” (more specifically Melee). Featuring a colourful cast, excellent speed and control and a...

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Last Inua
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Last Inua

Mar 3, 2015 by

I’m a sucker for games that are culturally diverse. I don’t mean high fantasy games with a Tolkien-esqe tapestry of races but rather games that focus on specific times, places and real world cultures. Bioshock (the entire series), Contrast, Papo and Yo as well as everything made by Team ACE. These unique takes on the video game landscape doesn’t give insight into the nature...

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JDrifts
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JDrifts

Feb 23, 2015 by

I’d recently been looking into ‘The Crew’, because a co-worker of mine has been enjoying it and I’ve stumbled across a Youtuber who has been doing Steam Giveaways alongside his videos of ‘The Crew’, ‘GTA5’ and ‘Hardline’. He even featured in one of the ‘Highlight Reel’ videos from Kotaku which I really like.   With only a few thousand subscribers, unlike some Steam Giveaways...

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New Game Development
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When I first got my Wii (the original one, not the WiiU) I was excited about the prospect of many new games and ways to play them. Downloadable games, particularly original ones and not virtual console games, were these cool bundles of bite-sized gaming fun. One of those games was “Final Fantasy: My Life as the King” and it was amazing! You got to...

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Work It: Valve Expands Steam Workshop
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Today Valve had posted on the official Workshop page (http://steamcommunity.com/games/SteamWorkshop/announcements/detail/154581565731694927) that they are opening up the ‘monetization’ portion of the workshop.  So far, only Valve has allowed content creators to make money from their hard work. In Dota2, TF2 and CS:GO you’ll find many items that get voted upon and added to the game. Then Valve splits the money made with the content creator....

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Primal Carnage: Extinction
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I love dinosaurs. If your game has dinosaurs, I’m pretty much going to play it. Trespasser? One of my favourite games ever (especially with all the flaws). When ‘Primal Carnage’ (the original game) was added to Steam I picked it up sight unseen and while it was ok, I sort of regretted it. The levels weren’t large, playing a dinosaur was way more fun...

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Review: Defense Grid 2
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Defense Grid 1 was a highly tuned tower defense type game. If you’re unfamiliar with the genre, you essentially have a ‘base’ and for each enemy that reaches it you lose a life from your total. DG1 had a much more interesting mechanic where the aliens that touched your base ‘stole’ a life, and if you could kill them it would slowly drift back...

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52 Week Challenge – Week 52 – Blackwell Unbound
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Last week, Blackwell Legacy. This week, Unbound. This series is really good and I don’t have much to add to my last review that is different from this one other than I wish all three games came in a single package. They would seem more like, a complete game rather than three short stories. This time, rather than solving the case of one ghost,...

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52 Week Challenge – Week 51 – The Blackwell Legacy
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Point and Click adventures were sort of a big deal when I was growing up. Sierra had their various ‘Quest’ lines (Space Quest, Police Quest and so on), Lucasarts was king with their Day of the Tentacle and Sam and Max games. Lots of companies I don’t remember the name of had games that I’ve long forgotten. These days, only Telltale games manages to...

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Early Peek: Shadow Puppeteer
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Whenever the chance comes up to try a new game before anyone else (except MMORPGs which disinterest me from the outstart, usually), I jump at the chance. With Rollers of the Realm, I ended up with an amazing game experience and so far, from what I’ve played, Shadow Puppeteer seems like it’ll be another pleasant experience.   The game plays out like a 2.5d...

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Removed from Greenlight: Hatred
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So in the last few days, there’s this ultra “2edgy4me” type game called Hatred that’s been getting a lot of attention. Now I wouldn’t play this game, it looks like something I wouldn’t enjoy. And I hold nothing against Valve for removing it (from Greenlight, my position would be different if it were removed from Steam proper). However the community (redditors and forums goers...

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52 Week Challenge – Week 50 – Dishonored
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Gamers love a game with choice. RPGs are obviously famous for their branching stories but even adventure and action games get in on this addictive mechanic by offering paths that eventually converge upon one point. Linear games allow for better story telling, but there is a reason games like Skyrim and Grand Theft Auto are on the top of ‘must play’ lists. Dishonored brings...

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52 Week Challenge – Week 49 – Doctor Who: The Adventure Games Season 1
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Following the steps of Valve, Telltale Interactive and (few) other developers, episodic gaming comes to the BBC in the form of the Doctor Who Adventure Games. Planned for multiple seasons (and only getting 1 plus the first episode of season 2), the series was actually well received however the BBC felt the need to instead focus on console games (I’ve played them, they’re rubbish)....

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52 Week Challenge – Week 48 – Anodyne
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I wasn’t sure what to expect when starting Anodyne. Most descriptions paint it as a Zelda clone and while they’re right, the game is so much more than just a clone. Mechanically, it’s a clone but from a narrative standpoint the game is the sort of thing that would happen if you asked Jim Henson to make a video game. It has this dreamlike...

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52 Week Challenge – Week 47 – Rollers of the Realm
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Rollers of the Realm, which is the fourth blog post I’ve made regarding the game, is great. I gave it rave reviews, really good preview and it’s just all around fantastic with one little exception: The Final Boss.   In most games, a Final Boss fight is one of two things: a disappointing end or a tough challenge. Few and far between are the...

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Review: Rollers of the Realm
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Having done early views and interviews for Rollers, it would be horrible for me not to review the final copy. First, if you’re just here for the should you get it or not then consider the following: Does the idea of a fantasy world role playing game with pinball-action based mechanics sound interesting? Then you want to play Rollers of the Realm.   Firstly,...

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52 Week Challenge – Week 46 – Lucius
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In an attempt to break out of the platform/rpg habits I have, I decided to give Lucius a try. I love old horror films (Hammer horror, not like, 90’s slashers although I like those for different reasons) and I figured if I like ‘The Omen’ why not play the game that basically follows the story for it. What most people expected of Lucius was...

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52 Week Challenge: Failure 2
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Because this is a challenge, and meant to be tough, there’s lots of times when I need to evaluate carefully beforehand what games I’m picking. If I choose an endless free to play game, chances are it doesn’t really fit the bill for content. Typically I’ll pick a shorter game (using How Long To Beat as a metric for average time to beat the...

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52 Week Challenge – Week 45 – Dungeons of Dredmor
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For a while there, I had gotten lax in sticking to my resolution. Lots of games came up without endings (Warframe, I love you) and live always finds a way to pop up when you least expect it. I was ahead by weeks and I figured it would be ok to not worry about it. That’s how I got three weeks behind in October....

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52 Week Challenge – Week 44 – Evoland
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So far, I’ve played quite the wide array of games when it comes to genre, in this 52 week challenge. One genre I’ve purposefully avoided is RPGs due to the length of time they can sometimes take. That hasn’t stopped me from playing a few RPG or RPG inspired games. Where these were loving tributes to RPGs of old (South Park and the Stick...

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52 Week Challenge – Week 43 – Deep Dungeons of Doom
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Rogue-Like games are divisive and have recently enjoyed a resurgence. While traditionalists will dictate that the term ‘roguelike’ has to basically be a variation of the old game ‘Rogue’ (or ‘Nethack’ or ‘uMoria’) I like to think the genre can extend to many more games. The most recently that I’ve played is Deep Dungeons of Doom.   Originally a mobile game (complete with horrid...

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52 Week Challenge – Week 42 – Faery: Legends of Avalon
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When I started the 52 week challenge, I knew I probably wouldn’t get to any pure rpgs. Sure, Deus Ex is an RPG/Shooter, but it’s not an epic 80+ hour RPG. While not a dye in the wool hardcore RPG, Faery reminds me of “Costume Quest”. It’s a pure RPG, but pared down to a digestible experience.   While character creation and improvement isn’t...

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52 Week Challenge – Week 41 – Oozi: Earth Adventure
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I’m a big fan of Ghibli films. I can watch them over and over, from Spirited Away to Mononoke Hime to Howl’s Moving Castle. But one movie I can’t enjoy is Kiki’s Delivery Service and I recognize that’s because I’m not the target audience for that film. In the same way, I wasn’t the target audience for Oozi: Earth Adventure.   A platformer made...

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Warframe
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Warframe

Oct 7, 2014 by

It’s been a while since I’ve beaten a game, but I still have *some* time left so rather than go weeks and weeks without a blog post, I decided to talk about one of my favourite games. Before I do, I want to point out that my personality usually has me shifting from game to game. I’m not competitive, so MOBAs and the like...

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Spider-Man Unlimited
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I don’t often get the chance to play mobile games too often. A combination of an aversion to free to play games which more often are filled with annoying roadblocks that can be paid to removed and a desire to keep my battery life high. That’s why, when I say that I’ve beaten all available chapters for Spider-Man Unlimited and I’m only 10 hours...

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52 Week Challenge – Week 40 – Deus Ex: Human Revolution
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There have been many games in my challenge so far that have lineage. They often didn’t live up to that lineage, even if they were a good game. This happens when companies want to reuse these names to bring recognition to them. A good example recently is Thief. It’s a fine game, but it’s not a Thief game. On the other hand, few games...

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52 Week Challenge – Week 39 – Who’s That Flying?
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Shmups are one of those niche markets where there isn’t much play: you have mostly your dedicated fans that love the genre and then there are a few passers by who need to climb steep skill levels to start. Generally, those people either love or hate the games, and fall in or out of the niche and that’s because there aren’t a huge number...

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52 Week Challenge – Week 38 – Grand Theft Auto V
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The Grand Theft Auto series was one of the games I loved in my childhood. Not these, 3d open world sandbox blockbusters but GTA1 and 2, were amazing top down shooters that gave you a really great arcade feel. Now, that doesn’t mean the new games aren’t a whole other level of amazing, but it gives me the warm fuzzies to think of those...

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52 Week Challenge – Week 37 – SiN: Emergence
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The Source engine, by Valve, was by all accounts to be the next solid generation-spanning engine that PC gamers were excited for. There were even a few non-Valve games that were going to launch on the engine, the moment Half-Life 2 came out. Vampire: The Masquerade – Bloodlines and SiN: Emergence both were excitedly shown before Half-Life 2 was even out of the gate...

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52 Week Challenge – Week 36 – Sacred Citadel
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This week, I beat two games. The first was Dungeons and Dragons : Daggerdale and the second was Sacred Citadel. Daggerdale I described as being a mediocre game with a great ending. Sacred Citadel is the other way around: a really neat game with a mediocre ending.   Having a deep love for old arcade games, the title “Golden Axe” isn’t unfamiliar. Three heroes,...

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Archeage Beta 3
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Archeage Beta 3

Aug 15, 2014 by

It’s rare that I enjoy an MMO. I love the social aspect of playing with my friends, I love living worlds. I cut my teeth on FF11 way back in the day, worked my way up to Guild Wars, Lord of the Rings Online, Dungeons and Dragons Online and finally Guild Wars 2. When I heard about the ‘Sandbox’ gameplay of Archeage (and Black...

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52 Week Challenge – Week 34 – Ticket To Ride
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Ticket to Ride is one of my rare guilty pleasures: a board game with a very simple premise but remains very replayable. Earlier, I had completed Small World and so I decided to do the same with Ticket To Ride. If you’re unfamiliar, Ticket To Ride plays like this:   Everyone gets 3 tickets with 2 destinations on each card. These cards have points...

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Challenge – Week 33 – Hearthstone
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Following up Magic: The Gathering 2015 is another CCG this time one that isn’t on Steam! I picked up Hearthstone because I wanted to make sure that if I ever wanted to play it in the future, I had the expansion pack. It’s free for only a month, and then you have to pay for it.   Accidentally, I found myself really enjoying the...

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52 Week Challenge – Week 32 – Magic : DotP – 2015
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Each iteration of the “Defense of the Planeswalkers” games from Stainless Steel Interactive has been fun. Each features their own, unique gameplay features while delivering a balanced “Magic: The Gathering” experience. As a long time fan with no drive to continue spending money expanding my cardboard collection, these games have been a great way to scratch that itch.   The current iteration, 2015, has...

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Music Time! “Weird Al” Yankovic: Mandatory Fun
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In 1997, or so the story goes, I had gotten a Nintendo 64 for Christmas, specifically the Pod Racer bundle. I loved this game and played it pretty much until I had 100%’d the game (which isn’t something I usually do). One other gift I remember getting was Weird Al’s “Running With Scissors”. Although my parents had his album with “Jurassic Park” (Allapalooza) and...

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52 Week Challenge – Week 31 – Battleblock Theater
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I’m not great at games. I love playing them, but perhaps my love for single player games stems more from a recognition that I have a skill cap I just can’t seem to break. Lots of games conjure up in your mind when one says “Difficult”. There’s the old school (TMNT 1 for the NES, Contra and so on) and the new school. Games...

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Challenge – Week 30 – Galaxy Angel: Eternal Lovers (ギャラクシーエンジェル エターナルラヴァーズ)
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Recently I’ve been helping a friend play more Visual Novels, because he’s wanting to write his own game and try new game types. One of the problems with this is that he wants to avoid games with huge amounts of sexual content (as is common to the genre). After looking in the visual novel database, we found a whole bunch of such games so...

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Challenge – Week 29 – The Banner Saga
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The Banner Saga (not to be confused with Candy Crush Saga, because anyone could confuse the two /s) is a beautifully animated game that hinges successfully on being several things. First, it’s an excellent Visual Novel type game. Your decisions have meaningful impact and that is really important in a game roughly 50% filled with talking. It’s also a solid tactics game, although lacking...

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