Fatherhood and Gaming

Fatherhood and Gaming

Image from Google Search   Something many look at going forward in life is becoming a parent. It’s not for everyone, but for those who DO want to (or find themselves falling into the lifestyle) many things take a backseat. Mostly hobbies. But as gamers, this isn’t an end to our habits, instead it simply changes them. We begin with these little bundles that don’t require much because they sleep so often but every few hours wake us up. During the times we can’t get back to sleep, a few (centuries) rounds of Civilization fills the gap. Eventually, the little bundles sleep through the night and we find ourselves capable of staying up for spans of time we only really did in our college/high school years. A few hours of Madden, Counterstrike or Total War bridges us from the living room to the bed room.   Eventually growing into toddlers (I’m keenly aware of this one, since that’s where my own daughter is at right now) they gain great amounts of interest in every part of our lives. Sitting them on our laps and allowing them to hold a controller (unplugged of course) and you have their attention for a while. My nephew was actually capable of playing shooters and minecraft after watching his Dad and he was only three. Now he’s turning seven and can’t wait to show me the new games he has when I come over. One day, he’ll even beat all the adults regularly enough to make us all rage quit.   The point is, and this isn’t a long post because it doesn’t need...
Work It: Valve Expands Steam Workshop

Work It: Valve Expands Steam Workshop

Today Valve had posted on the official Workshop page (http://steamcommunity.com/games/SteamWorkshop/announcements/detail/154581565731694927) that they are opening up the ‘monetization’ portion of the workshop.  So far, only Valve has allowed content creators to make money from their hard work. In Dota2, TF2 and CS:GO you’ll find many items that get voted upon and added to the game. Then Valve splits the money made with the content creator.   So far, only Dungeon Defenders: Eternity and Chivalry: Medieval Warfare support this new functionality but you can expect it to expand to other games shortly. Some have stated that this is a bad thing, encouraging people to do shady things to make a quick buck but I think overall this is a great decision. A lot of hard work goes into quality content and with money on the line people will up their game just a little bit. Too often do we see mods fall away and never get released because they lose interest or other things become more important.   Anyway, it should be an exciting few months as games add support for this feature and when possible I’d like to detail how to go about adding to these workshops here on The Genius Inc. I’ll probably up a tutorial or two for CS:GO stickers (which I am familiar with) within the next...