Steam Workshop: Paid Mods

Steam Workshop: Paid Mods

Steam announcement: http://steamcommunity.com/workshop/aboutpaidcontent   Steam announced today that they now support mod authors charging for content. They can set the price to whatever they want, including free and ‘pay what you want’ and I’m absolutely for this. The idea that mods should be free is a strong one, as a lot of games continue for years down the line. Strong communities for good games thrive on free mods but there are lots of games that are new and have fantastic mods. Skyrim is notable as the first game to have paid content like this, but also as being a relatively modern game that would really have died a long time ago without mods.   But it is a double edge sword. Why would mod creators release free content ever? After all, if no content is free then everyone makes money. And then there is the piracy issue. People will take these files, decrypt them, refund them and then publish the free versions themselves. Or people will be greedy and take free content created by others and make money off of it themselves, without really doing any work. While these are potential problems, they are examples of people doing things that, really, are bad.   As far as the ‘mods should always be free’ argument, that’s a problem in and of itself. Lots of mods never get finished because those modders determined that their free time was more valuable to them, which leads to disappointments. Being monetized means that modders can support their mods for a longer time (potentially, although lots of modders do this already). Games have long had both free...
Last Inua

Last Inua

I’m a sucker for games that are culturally diverse. I don’t mean high fantasy games with a Tolkien-esqe tapestry of races but rather games that focus on specific times, places and real world cultures. Bioshock (the entire series), Contrast, Papo and Yo as well as everything made by Team ACE. These unique takes on the video game landscape doesn’t give insight into the nature of the people making these games but they have the same otherworldly appeal as the alien landscapes of Morrowind. That’s why I was super excited when I heard about Never Alone (Kisima Ingitchuna) because living in Canada the Inuit are a bit of Canadian representation.   Last Inua is not Never Alone. Seeing the game in an Indiebundle and jumping on it without checking first (I presumed there weren’t many Inuit video games) I’m still pleasantly surprised by this little indie gem. It has competent platforming, excellent visuals and a pretty good story. It has a really great mechanic swapping between characters. Each platforms differently than the other, meaning you have to think about which character you’re currently controlling. While some parts are a little more difficult than they appear, it’s a short beautifully drawn story that is worth your...
JDrifts

JDrifts

I’d recently been looking into ‘The Crew’, because a co-worker of mine has been enjoying it and I’ve stumbled across a Youtuber who has been doing Steam Giveaways alongside his videos of ‘The Crew’, ‘GTA5’ and ‘Hardline’. He even featured in one of the ‘Highlight Reel’ videos from Kotaku which I really like.   With only a few thousand subscribers, unlike some Steam Giveaways you have a much better chance of winning with smaller Youtubers like Jdrifts which is a nice side effect while you’re checking out gaming videos. He’s also tied to SlapTrain1 and a few other youtubers so hopefully this is a small video partner network in the making that we can watch from the ground up!   His Youtube account can be found at  https://www.youtube.com/user/JDrifts and his twitter account at https://twitter.com/JDriftsYouTube...
52 WEEK CHALLENGE – WEEK 14 – ORCS MUST DIE 2

52 WEEK CHALLENGE – WEEK 14 – ORCS MUST DIE 2

Orcs Must Die was one of my favorite games last year. A spin on the Tower Defense genre, it was immediately likable with a good art design, high sense of humor, and fantastic gameplay. Orcs Must Die 2 delivers the same, spot on execution while being able to stand out as opposed to looking like a cheap clone.   This part of the 52 week challenge is actually interesting, because I beat this game over the course of weeks on my lunch break. But I still maintained other games during this time, so it’s not a bad thing. Also, I beat the game with a mod on (a better skin for the main character) which disables cloud saving and achievements. I did this about 1/2 way through the game, so I’ll probably re-beat it again to have the achievements show that I beat...
52 WEEK CHALLENGE – WEEK 13 – VISCERA CLEANUP DETAIL – SHADOW WARRIOR

52 WEEK CHALLENGE – WEEK 13 – VISCERA CLEANUP DETAIL – SHADOW WARRIOR

Viscera Cleanup Detail is a game where you are, essentially, a space janitor. The new Shadow Warrior game (which is freaking awesome) came out and as a bonus pack in, included a VCD specific to the Shadow Warrior world. So you’re cleaning up the aftermath of Lo Wang.   I realize that I’m essentially trying to convince my readers that mopping, throwing away contaminants and incinerating dangerous materials is fun as a serious reflection of the “Yardwork Simulator” from The Simpsons, but seriously this game is a pretty fun and calming way to spend a few hours. Give it a...