This Strange Realm Of Mine

This Strange Realm Of Mine

Best described as a first person afterlife game, [i]This Strange Realm Of Mine[/i] feels discomforting. The sound and art, blending video game and poetry. It’s all wonderfully invasive upon the senses, and I suppose that was the artistic intent of the game. Wait, afterlife simulator? What the heck? That’s right. The game begins with you making a character, and then being told you died. How did you die? Not important. What is important is that you find yourself in Limbo. Not the biblical one, or at least not as far as I could tell, but one where your spirit comes as a crossroads. Inside Limbo, you’ll find a guide who leads you through several adventures. Completing each one leads you back to Limbo. Ok, that’s weird. But let’s say I’m interested, now what? Well good question. This is a linear game, that has you performing acts in first person. And while you’ll utilize a gun in a lot of the game there is quite a bit of variety apart from shooting things. And all of it is wrapped in poetry and metaphors. It’s quirky but it lacks any of the ‘high art’ that sometime plagues these games. Often, philosophical indie games tend to focus on the art and less on the game. TSROM feels like a good balance point between the two. Well if it’s a game, tell me about the gamey parts.  The game is made on Unity3d and that’s neither to it’s benefit or detriment. I felt the physics were very “default” but there were enough restrictions on movement I couldn’t initiate common Unity glitches. The graphics...
Legendary: The Box

Legendary: The Box

I recall when the game Legendary (alternative title, “Legendary: The Box”), I was quite excited. A first person shooter set in modern day but with the titular pandora’s box having been opened, giving us gargoyles, griffons and other mythical creatures to destroy. The game itself does not live up to my expectations about what that premise could be but it does make for a shorter and sloppily told first person shooter.   Firstly, the game is quite obviously a port. Auto-saves and graphical options that are barely there show little work went into this game to make it a dedicated for-PC option. However, with a title this old it and a studio as small as they were at the time (they’ve since shut down after laying off their staff), it’s a minor annoyance at best.   The gunplay itself isn’t nearly as tactical nor as interesting as other shooters and coming from a guy who doesn’t really get how ‘realistic’ guns should be, that’s a problem. Most of the guns feel quite similar, the enemies (of which there are only a handful, and most of them are human) except for the bosses have passable AI and the multiplayer is now dead (thanks Gamespy!).   So why would someone want to play this game? Well, because they own it. The game can be purchased relatively cheap on Steam during sales. For a buck or two, you get about 8 hours of really poorly told story. The voice acting is stiff, animations are rough and the cut scenes (paintings that barely move) are disinteresting. But 8 hours of entertainment for a...
Primal Carnage: Extinction

Primal Carnage: Extinction

I love dinosaurs. If your game has dinosaurs, I’m pretty much going to play it. Trespasser? One of my favourite games ever (especially with all the flaws). When ‘Primal Carnage’ (the original game) was added to Steam I picked it up sight unseen and while it was ok, I sort of regretted it. The levels weren’t large, playing a dinosaur was way more fun than playing a person and it just didn’t feel good. When the sequel hit Steam I sort of just looked over it and said ‘I’m not going to get burned again’. Then they gave a huge discount to people who owned the original game, allowing me to nab it for 3 bucks and I’m so glad I did because this game improves every aspect of the original.   What Can You Expect: There currently are three gamemodes: Freewalk, Team Deathmatch and Get to the Chopper. Freewalk allows dinosaurs and humans to simply run around without any goals. Team Deathmatch is Humans Vs Dinosaurs and probably the most played mode. Get to the Chopper has humans trying to move the frontline of battle forward until they reach the chopper and hold it, however there is a time limit so they need to be efficient in doing this. For Team Deathmatch and Get to the Chopper, the teams switch between matches. Humans play in first person while dinosaurs play in third dinosaur view.   The individual characters on each team are different classes. For humans, there are your standard ‘Sniper’, ‘Heavy Weapons’, ‘Pyrophiliac’, ‘Support’ (in this case, you launch nets and have traps) and ‘Fastest’ characters. For...