New Game Development

New Game Development

When I first got my Wii (the original one, not the WiiU) I was excited about the prospect of many new games and ways to play them. Downloadable games, particularly original ones and not virtual console games, were these cool bundles of bite-sized gaming fun. One of those games was “Final Fantasy: My Life as the King” and it was amazing! You got to set quests for heroes to do, build your town up and how you built your town gave rise to the different sorts of characters you had.   But for as much as I loved it, it felt lacking. There was too much on rails, and not enough emergent. It was fun, but not mature. And so now I’m making my own. I’m using Trello to track my progress and design (which can be found at https://trello.com/b/wHrtXsnU/the-kingdom-game) and Unity as my engine. Now I’m also working within my limits so this is strictly a 2d game.   The basics of the game are that travellers visit your town when you have taverns (you actually start the game with one tavern). Sometimes, travellers will become citizens (because why not stay in beautiful Your_Kingdom_Name_Here?). As you have citizens, you’ll gain a slow income of gold from taxes which can be spent on investments. Townsfolk will try to create new businesses for themselves, but this is a slow process and so by investing in your city you can create the things you want. So while a bakery might pop up, you could build one and hope that someone fills it.   Most of your population is measured as an arbitrary...
Naval Action

Naval Action

I like Unity3d, as an engine. It allows fast prototyping and with skill, very polished games. Because of that I’ll often browse to see what other people are using Unity3d and the games they’re making. Naval Action got me excited, because as much as I love Pirates! or Assassin’s Creed Black Flag, they’re not realistic portrayals of boats or boat combat.   Still a long way to go, Naval Action fills that niche. From Kiev developers GAME LABS, they’re working on creating an accurate portrayal of these massive proud fleets of ships. Their water effects look top notch, boats are highly detailed and weather effects to (hopefully not literally) die for.   Go check them out. You can find the game at http://www.navalaction.com/ and the developers over...