Virtual Reality Jetlag: A Few Months of The Vive

Virtual Reality Jetlag: A Few Months of The Vive

It’s been a long time since I’ve written anything here on TheGeniusInc. In fact, I stopped writing around the time I got my Vive and those two facts are not unrelated. From the borders of the gaming sphere I’ve returned with my thoughts on a few of the offerings people can enjoy on their head mounted holodecks!   Audioshield Audioshield is from the creator of Audiosurf, one of my favourite games. Being able to load up a song and ‘surf’ along it in a variety of modes gives you certain expectations for the VR version. I mostly played mono-ninja because I liked dodging about and that translates perfectly to Audioshield. Grabbing your controllers, you’ll find your left arm has a blue shield and an orange on your right. As wet dots fly towards your face, you have to block them with the same color shield (unless it’s purple, then you need both).  The concept is simple but the game is just pure fun. While being able to surf any locally available song (wait, people still store music locally?!) is nice, the only supported streaming platform isn’t Google Music, which is what I use. While there are workarounds to use this service, I do find the lack of streaming options, game modes and updates to be all cons someone should consider before buying the game. And then they should throw the con list out, buy it anyway and have a blast! Catlateral Damage In the world of VR you can be anyone, from a ninja cutting arrows out of the air to a god, helping airplanes land. Of course, why...
Overwatch

Overwatch

In 2007 Valve released the Orange Box for PC and consoles. Containing Portal, Half-Life 2 (and expansions) and a game that many had almost forgot was in development: Team Fortress 2. The 50’s americana aesthetic was quite appealing and the fine balance of nine classes was highly successful. Over time, Valve made many decisions that split the community, namely going Free to Play and having a huge amount of non-cosmetic items that highly affected the balance of the game. Blizzard has stepped up to the plate and created a game to fill the niche for people who fell in love with what Team Fortress 2 was, rather than what it is now.   Overwatch consists of eighteen characters divided into four categories: Offense, Defense, Support and Tank. Offense bringing damage down upon your foes, Defense responsible for creating areas of difficulty for your opponents, Support for keeping your team going and Tanks for soaking up the damage dished out from opponents. Each character has their own unique attacks, modes of transport and special abilities resulting in a nightmare of balancing. Twelve maps divided into four groups determine the objectives of each team further adding to the complexity. The result? A magically well balanced game requiring the right combination of player skill, knowledge and teamwork.   Coming from Blizzard means there is a beautiful art design, drawing from anime and comic books as well as popular culture. A diverse selection of race and gender means that there should be a character or two that everyone finds appeals to them. Unlike the Modern Warfare or Battlefield series of games, there are...
Work It: Valve Expands Steam Workshop

Work It: Valve Expands Steam Workshop

Today Valve had posted on the official Workshop page (http://steamcommunity.com/games/SteamWorkshop/announcements/detail/154581565731694927) that they are opening up the ‘monetization’ portion of the workshop.  So far, only Valve has allowed content creators to make money from their hard work. In Dota2, TF2 and CS:GO you’ll find many items that get voted upon and added to the game. Then Valve splits the money made with the content creator.   So far, only Dungeon Defenders: Eternity and Chivalry: Medieval Warfare support this new functionality but you can expect it to expand to other games shortly. Some have stated that this is a bad thing, encouraging people to do shady things to make a quick buck but I think overall this is a great decision. A lot of hard work goes into quality content and with money on the line people will up their game just a little bit. Too often do we see mods fall away and never get released because they lose interest or other things become more important.   Anyway, it should be an exciting few months as games add support for this feature and when possible I’d like to detail how to go about adding to these workshops here on The Genius Inc. I’ll probably up a tutorial or two for CS:GO stickers (which I am familiar with) within the next...
Removed from Greenlight: Hatred

Removed from Greenlight: Hatred

So in the last few days, there’s this ultra “2edgy4me” type game called Hatred that’s been getting a lot of attention. Now I wouldn’t play this game, it looks like something I wouldn’t enjoy. And I hold nothing against Valve for removing it (from Greenlight, my position would be different if it were removed from Steam proper). However the community (redditors and forums goers alike) as well as influential individuals (TotalBiscuit, Nathan Grayson) have taken this as a huge looming sign of doom that Valve will be arbitrary in it’s decision making process. Some (like TB) want more transparency in regards to how Valve decides if a game is offensive or not. Others (mostly Redditors) want it back so that all developers are treated equally. Myself? I’m more for consistency with the community.   Valve has removed games in the past. “The Movies” from Lionhead has been removed either due to running out of licenses or a license expiring. Darkspore was removed for a time due to server issues. In fact, there are more than 45 games removed (http://removed.timekillerz.eu/games.php) from Steam for one reason or another. Other games (mostly visual novels) need to be censored to get onto Steam and often the only way of knowing this is looking at the discussion board for that game!   So now why, I ask, are people losing their collective shit now? Because the game was ‘dark’ and ‘edgy’? Because they don’t want someone else dictating to them what games they want on the platform (even though a good chunk of criticism starts with “I would never buy this, but…”)? People petitioned...